Final Psychic Ogre
EARTH 5

Final Psychic Ogre

  • ATK:
  • 2200

  • DEF:
  • 1700

  • View:
  • 2323




If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your Graveyard, and add it to your hand.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
48± 10/ 100
Power Score
Intrinsic 46
Deck 49

Final Psychic Ogre — Power Evaluation

Final Score: 48 ± 10 · Confidence: Medium

  • Intrinsic: 46 · Deck: 49 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Boss/End-board

Why it scores here

The card's reliable output is one Psychic-type card returned from the Graveyard to hand, but only after it wins a battle and the controller pays 800 LP, so the value is conditional and costly. Its 2200 ATK and Level 5 body earn little by themselves. The 16-deck sample shows it is a consistent Vanquish Soul inclusion, which confirms practical accessibility, not intrinsic strength. The combo evidence is empty, so conversion and resilience rest on text inference and score lower.

Axis scores

Axis Score Evidence
Accessibility 38 Not a searcher and not drawn by text; reaches play through normal summon and deck partners in 16 of 16 decks (observed, deck evidence), with no combo starter data (inferred).
Combo & Conversion 30 Converts a battle win into one Psychic recovery, with no recorded combo boards to confirm a larger line (inferred from text).
Resource Economy 48 Returns one card from the Graveyard per battle destruction at an 800 LP cost; no net-advantage or repeat-refuel data (verified text, inferred value).
Effect & Interaction 15 Has no negation, removal or hand-trap reach; interaction exists only through the battle-destruction trigger (verified text).
Material Utility 40 Level 5 Psychic body is a plausible material for Psychic routes, but no material role combo counts are supplied (inferred).
Resilience & Flexibility 35 The effect depends on winning a battle and is shut off by any negate on the body; no interaction or multi-zone evidence is supplied (inferred).
Deck-Building Efficiency 70 Two to three copies in a standard Level 5 body with no garnet or lock; 7 of 16 decks run 3 copies (observed, deck evidence).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Boss/End-board (secondary blended per rubric). Intrinsic ≈ 46, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Reliable Psychic body that returns a Psychic from the Graveyard after a battle win
  • Consistently included in the sampled Vanquish Soul decks (9 of 16 decks, 14 of 16 with the top partners) at 2 to 3 copies, so it is cheap to run
  • Conditional but card-positive recovery with a clear, legible trigger

Weaknesses

  • Requires the card to destroy an opponent's monster in battle, so it does nothing on defense or against effect-based removal
  • 800 LP cost is a real price in races
  • No recorded combo or starter data, so its conversion power is text-only
  • Its 2200 ATK does not count toward the score

Counters / choke points

  • Monster-effect negates and hand traps that shut off the body (inferred; no interaction data supplied)
  • Board wipes or non-battle removal that avoids the battle trigger (inferred from text)

Best use

Psychic beatdown body with battle-triggered Graveyard recovery. Decks: Vanquish Soul. Suggested copies: 2.

Evidence & gaps

  • Verified: Effect: on battle destruction of an opponent's monster, pay 800 LP to add a Psychic monster from the Graveyard to hand; Level 5 Effect Monster, EARTH Psychic, 2200 ATK / 1700 DEF; Legal in TCG, OCG, MasterDuel and DuelLinks
  • Observed: Present in 16 of 16 sampled decks, all Main Deck, averaging 2 copies (distribution 1:7, 2:2, 3:7); Vanquish Soul is the main home (9 of 16 decks); 8 distinct archetypes overall; Co-occurs with Vanquish Soul Caesar Valius, Heavy Borger and Dr. Mad Love in 14 of 16 decks
  • Inferred: Battle trigger makes it a conditional recovery rather than a searcher, so accessibility is moderate; Effect-based negates and hand traps would shut off the effect; Level 5 Psychic body is a plausible material for Psychic routes
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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